Portfolio
Portfolio
Portfolio
Payment Mobile Application
With a user-centric approach, the goal is to create an intuitive interface for easy financial management while incorporating infographics

Payment Mobile Application
With a user-centric approach, the goal is to create an intuitive interface for easy financial management while incorporating infographics
Payment Mobile Application
With a user-centric approach, the goal is to create an intuitive interface for easy financial management while incorporating infographics

Application AR Five Senses
AR application design project, this application is to help children learn science, especially the five senses

Application AR Five Senses
AR application design project, this application is to help children learn science, especially the five senses
Application AR Five Senses
AR application design project, this application is to help children learn science, especially the five senses

Mobile Ui Design Kit
A leading bank wanted to revamp their mobile app to provide a more user-friendly and secure experience
Design Asset
We provide design assets to help you from icon design, 3d design and ui kit, use the design wisely in web or app design. Check out more

Design Asset
We provide design assets to help you from icon design, 3d design and ui kit, use the design wisely in web or app design. Check out more

Design Asset
made a shopping UI kit design for me to publish, especially to developers and for people who need a UI kit design
Design Asset
made a shopping UI kit design for me to publish, especially to developers and for people who need a UI kit design
Applications AR Traditional Dances
This application design project is to help children get to know the art and culture of traditional Indonesian dance. Apart from working on UI design, I make designs that are suitable for children

Applications AR Traditional Dances
This application design project is to help children get to know the art and culture of traditional Indonesian dance. Apart from working on UI design, I make designs that are suitable for children
Applications AR Traditional Dances
This application design project is to help children get to know the art and culture of traditional Indonesian dance. Apart from working on UI design, I make designs that are suitable for children

Process
This stage of the problem process is usually carried out to produce the right solution for the user. However, these rules are not always sequential, these rules can change according to the problems faced by users
01
Research
The session finds out more about cases that are related and related to similar cases. Starting from finding the root of the problem and determining a method that is suitable for the user
Define
After researching and determining the method that is suitable for the user. The approach to users is the most important thing so that the process continues to run smoothly
02
Low Fidelity
Discuss with stakeholders whether or not features can be implemented according to existing stakeholder capacity so that later users can find out what features really help them
03
High Fidelity
High-fidelity design patterns, I started designing the necessary elements for each page, different framework options, created a design system and developed a design style for developers and tested the design functionality to make it work.
04
01
Research
The session finds out more about cases that are related and related to similar cases. Starting from finding the root of the problem and determining a method that is suitable for the user
Define
After researching and determining the method that is suitable for the user. The approach to users is the most important thing so that the process continues to run smoothly
02
Low Fidelity
Discuss with stakeholders whether or not features can be implemented according to existing stakeholder capacity so that later users can find out what features really help them
03
High Fidelity
High-fidelity design patterns, I started designing the necessary elements for each page, different framework options, created a design system and developed a design style for developers and tested the design functionality to make it work.
04
01
Research
The session finds out more about cases that are related and related to similar cases. Starting from finding the root of the problem and determining a method that is suitable for the user
Define
After researching and determining the method that is suitable for the user. The approach to users is the most important thing so that the process continues to run smoothly
02
Low Fidelity
Discuss with stakeholders whether or not features can be implemented according to existing stakeholder capacity so that later users can find out what features really help them
03
High Fidelity
High-fidelity design patterns, I started designing the necessary elements for each page, different framework options, created a design system and developed a design style for developers and tested the design functionality to make it work.
04
01
Research
The session finds out more about cases that are related and related to similar cases. Starting from finding the root of the problem and determining a method that is suitable for the user
Define
After researching and determining the method that is suitable for the user. The approach to users is the most important thing so that the process continues to run smoothly
02
Low Fidelity
Discuss with stakeholders whether or not features can be implemented according to existing stakeholder capacity so that later users can find out what features really help them
03
High Fidelity
High-fidelity design patterns, I started designing the necessary elements for each page, different framework options, created a design system and developed a design style for developers and tested the design functionality to make it work.
04
Process
This stage of the problem process is usually carried out to produce the right solution for the user. However, these rules are not always sequential, these rules can change according to the problems faced by users
01
Research
The session finds out more about cases that are related and related to similar cases. Starting from finding the root of the problem and determining a method that is suitable for the user
Define
After researching and determining the method that is suitable for the user. The approach to users is the most important thing so that the process continues to run smoothly
02
Low Fidelity
Discuss with stakeholders whether or not features can be implemented according to existing stakeholder capacity so that later users can find out what features really help them
03
High Fidelity
High-fidelity design patterns, I started designing the necessary elements for each page, different framework options, created a design system and developed a design style for developers and tested the design functionality to make it work.
04
01
Research
The session finds out more about cases that are related and related to similar cases. Starting from finding the root of the problem and determining a method that is suitable for the user
Define
After researching and determining the method that is suitable for the user. The approach to users is the most important thing so that the process continues to run smoothly
02
Low Fidelity
Discuss with stakeholders whether or not features can be implemented according to existing stakeholder capacity so that later users can find out what features really help them
03
High Fidelity
High-fidelity design patterns, I started designing the necessary elements for each page, different framework options, created a design system and developed a design style for developers and tested the design functionality to make it work.
04
01
Research
The session finds out more about cases that are related and related to similar cases. Starting from finding the root of the problem and determining a method that is suitable for the user
Define
After researching and determining the method that is suitable for the user. The approach to users is the most important thing so that the process continues to run smoothly
02
Low Fidelity
Discuss with stakeholders whether or not features can be implemented according to existing stakeholder capacity so that later users can find out what features really help them
03
High Fidelity
High-fidelity design patterns, I started designing the necessary elements for each page, different framework options, created a design system and developed a design style for developers and tested the design functionality to make it work.
04
01
Research
The session finds out more about cases that are related and related to similar cases. Starting from finding the root of the problem and determining a method that is suitable for the user
Define
After researching and determining the method that is suitable for the user. The approach to users is the most important thing so that the process continues to run smoothly
02
Low Fidelity
Discuss with stakeholders whether or not features can be implemented according to existing stakeholder capacity so that later users can find out what features really help them
03
High Fidelity
High-fidelity design patterns, I started designing the necessary elements for each page, different framework options, created a design system and developed a design style for developers and tested the design functionality to make it work.
04
Process
This stage of the problem process is usually carried out to produce the right solution for the user. However, these rules are not always sequential, these rules can change according to the problems faced by users
01
Research
The session finds out more about cases that are related and related to similar cases. Starting from finding the root of the problem and determining a method that is suitable for the user
Low Fidelity
Discuss with stakeholders whether or not features can be implemented according to existing stakeholder capacity so that later users can find out what features really help them
03
Define
After researching and determining the method that is suitable for the user. The approach to users is the most important thing so that the process continues to run smoothly
02
Deliver
Determine design patterns, elements of template pages, different framework options, and work with developers to test design functionality.



